header { version { "0.65beta" } build { "2001.03.10" } } environment { grid { 1 10 50 50 } framerate { 24 } } texture { "wdstrt" file { "C:\\Anim8or\\N17\\wdstrt.bmp" } } texture { "hub" file { "C:\\Anim8or\\N17\\hub.bmp" } } object { "object01" material { "wdstrt" surface { texturename { "wdstrt" } textureparams { blendmode { decal } alphamode { none } } } } material { "hub" surface { texturename { "hub" } textureparams { blendmode { decal } alphamode { none } } } } mesh { name { "mesh01" } base { origin { (-0.01635 0.01117 0.55725) } orientation { -0.999994 0.00016 -0.00191 -0.00347 } } pivot { origin { (0.01196 0.01195 0.56332) } } material { "hub" } smoothangle { 45 } /* 12 points, 14 faces, 12 uvCoords */ /* 3 special edges */ materiallist { materialname { "hub" } } points { (0.89658 1.56105 0.01841) (1.80708 -0.00010 0.01383) (0.89665 -1.56116 -0.00004) (-0.89199 -1.56106 -0.00919) (-1.80249 0 0) (0.89125 -1.56296 1.25504) (-0.89727 -1.56085 1.24604) (-1.80453 0.00083 1.25467) (-0.89883 1.56669 1.26857) (1.80022 -0.00361 1.26947) (0.89331 1.55128 1.27721) (-0.89382 1.56191 0.01189) } edges { (5 10) (6 10) (6 8) } texcoords { (-0.12387 0.50431) (-0.12482 0.50732) (0.18717 0.01422) (0.18710 0.00996) (0.18796 0.99714) (0.18813 0.99996) (0.80238 0.99762) (0.80258 0.999799) (1.11447 0.50533) (1.11518 0.50697) (0.80223 0.01431) (0.80276 0.01463) } faces { 3 4 0 -1 ( (7 0) (4 1) (11 2) ) 3 4 0 -1 ( (8 3) (7 0) (11 2) ) 3 4 0 -1 ( (6 4) (3 5) (7 0) ) 3 4 0 -1 ( (7 0) (3 5) (4 1) ) 3 4 0 -1 ( (5 6) (2 7) (3 5) ) 3 4 0 -1 ( (5 6) (3 5) (6 4) ) 3 4 0 -1 ( (9 8) (1 9) (5 6) ) 3 4 0 -1 ( (5 6) (1 9) (2 7) ) 3 4 0 -1 ( (0 10) (1 9) (10 11) ) 3 4 0 -1 ( (1 9) (9 8) (10 11) ) 3 4 0 -1 ( (10 11) (11 2) (0 10) ) 3 4 0 -1 ( (11 2) (10 11) (8 3) ) 6 4 0 -1 ( (2 7) (1 9) (0 10) (11 2) (4 1) (3 5) ) 6 4 0 -1 ( (5 6) (6 4) (7 0) (8 3) (10 11) (9 8) ) } } mesh { name { "mesh04" } base { origin { (0.04320 1.47734 9.98988) } orientation { 1 -0.00024 -0.00144 -0.00028 } } pivot { origin { (-0.01196 -0.01195 0.56332) } } material { "wdstrt" } smoothangle { 45 } /* 6 points, 7 faces, 6 uvCoords */ materiallist { materialname { "wdstrt" } } points { (-0.67114 3.03776 10.5779) (0.61105 3.03816 9.42512) (1.58594 16.6113 9.59433) (0.19296 28.5305 9.9577) (-0.94644 28.5006 9.96237) (-0.81421 16.5947 10.4881) } texcoords { (0.38405 0.46875) (0.34927 0.22491) (0.90889 0.22458) (0.68346 0.46872) (0.31749 0.01076) (0.58287 0.01021) } faces { 3 4 0 -1 ( (0 0) (5 1) (2 2) ) 3 4 0 -1 ( (1 3) (0 0) (2 2) ) 3 4 0 -1 ( (2 2) (4 4) (3 5) ) 3 4 0 -1 ( (2 2) (5 1) (4 4) ) 3 4 0 -1 ( (1 3) (5 1) (0 0) ) 4 4 0 -1 ( (3 5) (5 1) (1 3) (2 2) ) 3 4 0 -1 ( (4 4) (5 1) (3 5) ) } } mesh { name { "mesh03" } base { origin { (-0.04320 -1.47734 9.98988) } orientation { -1 0.00024 -0.00144 -0.00028 } } pivot { origin { (0.01196 0.01195 0.56332) } } material { "wdstrt" } smoothangle { 45 } /* 6 points, 7 faces, 6 uvCoords */ materiallist { materialname { "wdstrt" } } points { (0.67114 -3.03776 10.5779) (-0.61105 -3.03816 9.42512) (-1.58594 -16.6113 9.59433) (-0.19296 -28.5305 9.9577) (0.94644 -28.5006 9.96237) (0.81421 -16.5947 10.4881) } texcoords { (0.69143 0.52466) (0.72621 0.76850) (0.16659 0.76883) (0.39202 0.52469) (0.75799 0.98265) (0.49261 0.98320) } faces { 3 4 0 -1 ( (0 0) (5 1) (2 2) ) 3 4 0 -1 ( (1 3) (0 0) (2 2) ) 3 4 0 -1 ( (2 2) (4 4) (3 5) ) 3 4 0 -1 ( (2 2) (5 1) (4 4) ) 3 4 0 -1 ( (1 3) (5 1) (0 0) ) 4 4 0 -1 ( (3 5) (5 1) (1 3) (2 2) ) 3 4 0 -1 ( (4 4) (5 1) (3 5) ) } } }