header { version { "0.65beta" } build { "2001.03.10" } } environment { grid { 0 7 50 50 } framerate { 24 } } object { "object01" material { "Struts" surface { rgb { 0 255 0 } } } mesh { name { "mesh03" } pivot { origin { (-0.22850 14.24 -1.335) } } material { "Struts" } smoothangle { 45 } /* 8 points, 4 faces, 8 uvCoords */ materiallist { materialname { "Struts" } } points { (-0.44500 0 0) (-0.44500 28.48 0) (0 28.48 -1.33) (0 0 -1.33) (-0.89000 0 -1.33) (-0.89000 28.48 -1.33) (-0.44500 28.48 -2.67) (-0.44500 0 -2.67) } faces { 4 4 0 -1 ( (2 0) (3 1) (0 2) (1 3) ) 4 4 0 -1 ( (6 4) (5 5) (4 6) (7 7) ) 4 4 0 -1 ( (0 2) (4 6) (5 5) (1 3) ) 4 4 0 -1 ( (2 0) (6 4) (7 7) (3 1) ) } } mesh { name { "mesh01" } base { origin { (-0.00003 0.01914 -2.72344) } orientation { -0.20791 0 0 0.97815 } } pivot { origin { (-0.22852 0.00816 -1.335) } } material { "Struts" } smoothangle { 45 } /* 8 points, 4 faces, 8 uvCoords */ materiallist { materialname { "Struts" } } points { (-0.44500 0 0) (-0.44502 31.3272 -0.25060) (-0.00003 31.9636 -1.72601) (-0.00001 0.48710 -1.26107) (-0.89001 0.48710 -1.26107) (-0.89003 31.9636 -1.72601) (-0.44505 32.547 -3.09215) (-0.44501 1.06341 -2.56639) } faces { 4 4 0 -1 ( (2 0) (3 1) (0 2) (1 3) ) 4 4 0 -1 ( (6 4) (5 5) (4 6) (7 7) ) 4 4 0 -1 ( (0 2) (4 6) (5 5) (1 3) ) 4 4 0 -1 ( (2 0) (6 4) (7 7) (3 1) ) } } mesh { name { "mesh02" } base { origin { (-6.07142 0.01914 19.7788) } orientation { -0.20791 0 0 0.97815 } } pivot { origin { (-0.22852 0.00816 -1.335) } } material { "Struts" } smoothangle { 45 } /* 8 points, 4 faces, 8 uvCoords */ materiallist { materialname { "Struts" } } points { (-0.44500 0 0) (-0.44502 31.3272 -0.25060) (-0.00003 31.9636 -1.72601) (-0.00001 0.48710 -1.26107) (-0.89001 0.48710 -1.26107) (-0.89003 31.9636 -1.72601) (-0.44505 32.547 -3.09215) (-0.44501 1.06341 -2.56639) } faces { 4 4 0 -1 ( (2 0) (3 1) (0 2) (1 3) ) 4 4 0 -1 ( (6 4) (5 5) (4 6) (7 7) ) 4 4 0 -1 ( (0 2) (4 6) (5 5) (1 3) ) 4 4 0 -1 ( (2 0) (6 4) (7 7) (3 1) ) } } mesh { name { "mesh04" } base { origin { (-6.07141 0.01914 30.6522) } orientation { -0.20791 0 0 0.97815 } } pivot { origin { (-0.22852 0.00816 -1.335) } } material { "Struts" } smoothangle { 45 } /* 8 points, 4 faces, 8 uvCoords */ materiallist { materialname { "Struts" } } points { (-0.44500 0 0) (-0.44502 31.3272 -0.25060) (-0.00003 31.9636 -1.72601) (-0.00001 0.48710 -1.26107) (-0.89001 0.48710 -1.26107) (-0.89003 31.9636 -1.72601) (-0.44505 32.547 -3.09215) (-0.44501 1.06341 -2.56639) } faces { 4 4 0 -1 ( (2 0) (3 1) (0 2) (1 3) ) 4 4 0 -1 ( (6 4) (5 5) (4 6) (7 7) ) 4 4 0 -1 ( (0 2) (4 6) (5 5) (1 3) ) 4 4 0 -1 ( (2 0) (6 4) (7 7) (3 1) ) } } }